Training in virtual reality enables learning of a complex sports movement

نویسندگان

چکیده

Abstract Despite the increased use in sports, it is still unclear to what extent VR training tools can be applied for motor learning of complex movements. Previous studies primarily relate realize performances rather than skills. Therefore, current study compared with video realizing acquisition karate technique, Soto Uke moving forward Zenkutsu Dachi, without being accompanied by a trainer or partner. Further analyses showed whether less lavished forearm whole-body visualization necessary acquire movements’ basics sufficiently. Four groups were tested: 2 conducted (VR-WB: visualization, and VR-FA having only visualized forearms), third group passed through video-based method (VB), control (C) had no intervention. In consultation experts, scoring system was developed determine quality divided, into upper- lower body performance fist pose. The three-way ANOVA repeated measurements, including between-subject factor [VR-WB, VR-FA, VB, C] within-subject factors time [pre, post, retention] regions [upper body, pose], shows that all improved significantly (except C) similar course after four sessions regions. Accordingly, seems as effective training, transfer from VR-adapted skills natural environment equally sufficient, although presenting different types. suggestions are made related features future simulations.

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ژورنال

عنوان ژورنال: Virtual Reality

سال: 2022

ISSN: ['1434-9957', '1359-4338']

DOI: https://doi.org/10.1007/s10055-022-00679-7